Layer 220
MessagesSetGameScore
Use this method to set the score of the specified user in a game sent as a normal message (bots only).
method
Bots
messages.setGameScore#8ef8ecc0 flags:# edit_message:flags.0?true force:flags.1?true peer:InputPeer id:int user_id:InputUser score:int = Updates;
Parameters
| Name | Type | Description |
|---|---|---|
| Flags | # | Flags, see TL conditional fields |
| EditMessage | flags.0?true | Set this flag if the game message should be automatically edited to include the current scoreboard |
| Force | flags.1?true | Set this flag if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters |
| Peer | InputPeer | Unique identifier of target chat |
| Id | int | Identifier of the sent message |
| UserId | InputUser | User identifier |
| Score | int | New score |
Returns
UpdatesPossible Errors
| Code | Type | Description |
|---|---|---|
| 400 | BOT_SCORE_NOT_MODIFIED | The score wasn't modified. |
| 400 | MESSAGE_ID_INVALID | The provided message id is invalid. |
| 400 | PEER_ID_INVALID | The provided peer id is invalid. |
| 400 | SCORE_INVALID | The specified game score is invalid. |
| 400 | USER_BOT_REQUIRED | This method can only be called by a bot. |
Gogram Example
// MessagesSetGameScore - using Params struct result, err := client.MessagesSetGameScore(&tg.MessagesSetGameScoreParams{ Peer: &tg.InputPeerUser{UserID: int64(123456789)}, Id: 0, UserId: &tg.InputUserSelf{}, Score: 0, // Optional fields: // EditMessage: true, // Force: true, }) if err != nil { // handle error } // result is *tg.Updates